SQILLMATCH
The first sports prediction system with payout proportional to skill. Regulated by smart contracts between users, therefore globally compliant.
Pitch Preview
Our Vision
SqillMatch transforms betting into a completely skill-based, legal, social, and meritocratic experience. You no longer bet "against the house," but play against other users.
The payout is not fixed but dynamic, based on the result of a multiple-choice IQ Skill Test, developed by an internal AI engine.
"Transform betting into an IQ skill challenge: the better you are, the more you earn."
What is SqillMatch?
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Bet Prediction Gamified Exchange
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Skill Test QI
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Personal Dynamic Quotes
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P2P Matching
SqillMatch is the first platform that combines sports prediction, AI skill testing, and meritocratic payouts, eliminating the concept of betting against the house. The economic value of the prediction depends on how skilled you are.
Mechanics and Dynamic Odds
"Odds aren't given: you earn them."
The system is completely transparent and meritocratic: your sports knowledge directly determines your earning potential.
Gamified User Experience
"The Tinder experience. The stakes. Your pride (and your wallet)."
Intuitive Swipe
Swipe through available events with a familiar and engaging interface
Creator Profiles
Follow experts and challenge them directly, with profiles that show success statistics
Interactive Tests
Take timed quizzes with AI-generated questions to test your knowledge
Global Legal Compliance
"If it's a skill challenge, it's not a bet."
SqillMatch positions itself as a prediction challenge platform, where the reward depends on individual performance and comparison between users.
The system exploits the distinction between betting and predictive contest with real, variable, and traceable tests, allowing global legal compliance.
Esports represent one of the fastest growing segments in betting and skill gaming, and are managed with the same Skill Test + Dynamic Quotes system.
Market and Positioning
SqillMatch is positioned in the emerging niche "Skill-Based QI Prediction Market", estimated at over USD 4.2 billion of initial TAM already in 2025.
Primary Target
  • 20-40 years old
  • Sports and eSports fans
  • Propensity for gaming, but not for uncontrolled risk
  • Mobile-first
  • Interest in AI, gamification and control of their funds
Why It Works
"Finally the best win. Not the luckiest."
The first peer-to-peer sports challenge based on skill, not betting.